High-End FiveM Scripts – Designed for Total Immersion

Explore our diverse collection of top-tier FiveM scripts built for both civilian and criminal gameplay. Every resource is crafted with care to bring a deeper, more immersive roleplay experience to your server.

Required resources

DEPEDENCIES

  • ox_lib
  • es_extended
    qb-core
    qbox
  • qb-inventory
    ox_inventory
    qs-inventory
    origen_inventory
    codem-inventory
    tgiann-inventory
100% Open Code Access

Fully Unlocked Script

This script is delivered fully unlocked, giving you complete visibility and control over every file. Perfect for developers who want to tweak, expand, or deeply customize the resource to fit their server’s unique gameplay.

Key features

Features

  • By default, the system includes four example missions:
  • Blue USB Mission – Random location anywhere on the map; 50% chance to reward a weapon blueprint (fully customizable).
  • Red USB Mission – Humane Labs assault with 20 hard-mode bots; rewards 9–10 random items from a predefined list.
  • Easy Loot Mission – Triggered externally; 2–3 bots guarding random loot coordinates.
  • Hard Loot Mission – Triggered externally; 4–6 bots guarding random loot coordinates.


Mission Creation & Configuration

  • Unlimited missions with unique settings for objectives, enemy counts, spawn points, and rewards.
  • Custom locations: fixed coordinates or randomized positions for replayability.
  • Individual bot weapon loadouts per mission.
  • Flexible spawn control: define exact spawn points or randomize spawns around the loot area.
  • Location locking: prevents two players from taking the same mission area at the same time.


Enemy AI & Behavior

  • Fully adjustable bot stats including health, armor, accuracy, and vision distance.
  • Configurable movement style, ped models, and weapon types per mission.
  • Network-synced AI ensures all players see the same enemies with no invisibility or desync issues.


Rewards & Progression

  • Fully customizable reward tables with configurable item lists, quantities, and probabilities.
  • Supports both item-based and event-based rewards.


Performance & Integration

  • Optimized to handle multiple active missions without impacting server performance.
  • Flexible start triggers via item use or by adding a client event in other scripts.


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